Gameplay Update7.31

GENERAL UPDATES

Base hero gold bounty increased from 120 + L*8 to 125 + L*8 where L = hero levelReworked bounty gold streak formula

Reworked XP streak formula

Cooldown reduction now stacks diminishinglyMoved the bounty runes from the triangle to the primary jungleMoved the Dire and Radiant offlane towers 320 units further away from base
When a hero respawns in the fountain, they are invulnerable as long as there’s at least one enemy hero in the base until they issue a commandKill gold information now shows a breakdown of gold bounty for the killer plus proximity goldThe following abilities now consistently reveal invisibility for their duration: Winter’s Curse, Aether Remnant, Berserker Rage (Ensnare), Shackles, Life Drain, Dismember, Fortune’s End, Sinister Gaze, Searing Chains, Enchant Remnant, Rod of Atos, Gleipnir, Dark Troll Ensnare
Attack and armor types are now represented through abilities. Most damage remains unchanged with a few exceptions in creep vs creep and creep vs tower situationsAdded new ability: Piercing. Piercing units deal 150% bonus damage to non-hero units and 50% less damage to Standard UnitsAdded new ability: Reinforced. Reinforced units deal 150% bonus damage to other Reinforced units and reduce damage received from heroes by 50% and from non-hero units by 30%Added new ability: Runty. Runty units deal 25% less damage to heroesPiercing, Reinforced, and Runty aren’t stealable (e.g: Devour)
Ranged creeps and their upgrades all have the Piercing abilityAll buildings and siege units now have the Reinforced abilityMelee creeps and their upgrades all have the Runty abilitySerpent Wards and Plague Wards now have the Piercing abilityEidolons, Treants and Lycan Wolves no longer have the Basic attack type.Neutral creeps now all have the standard attack type. Most neutral creeps have had their damage adjusted so that the net damage is similar.Most Neutral creeps that used to have a Piercing attack type now have the Piercing ability.
Neutral Items now show through Fog of War for the team they belong to until they are picked up.Neutral creeps now increase their HP by 30, armor by 0.5, base damage by 3, attack speed by 5, gold bounty by 1 and XP bounty by 5 every 7.5 minutes, up to 30 times. (Last upgrade at 225 mins, same intervals as lane creeps)Neutral creep base attack time has been increased to 2 and base attack speed has been adjusted to compensate. The main implication is that neutral creeps are more resilient versus attack speed slow
New Ancient Camp: Ancient Ice Shaman and 2 Ancient Frostbitten GolemsNew Large Camp: 2 Warpine RaidersNEUTRAL CREEP UPDATESANCIENT ICE SHAMANNEW NEUTRAL CREEPRanged – 500 attack range1500 HP / 400 mana58-62 damage290 move speed3 armor30% magic resistance78-82 gold and 124 XP bountyLevel 6Ability: Icefire Bomb: Ice Shaman throws a bomb to an enemy unit or building dealing 50 damage per second for 8 seconds. Deals only 25% damage to buildings. Range: 700. Mana cost: 100. Cooldown: 30sANCIENT FROSTBITTEN GOLEMNEW NEUTRAL CREEPMelee900 HP29-31 damage300 move speed7 armor30% magic resistance39-45 gold and 95 XP bountyLevel 5Ability: Time Warp Aura. Grants 10% Cooldown Reduction in a 1200 radius (Note: All neutral creep auras have a radius of 800 when they aren’t player controlled)WARPINE RAIDERNEW NEUTRAL CREEPMelee850 HP / 300 mana39-41 damage310 move speed6 armor30% magic resistance50-52 gold and 76 XP bountyLevel 5Ability: Seed Shot. Throws a seed to a unit slowing for 100% for 1s and dealing 100 damage. Can bounce to nearby enemies up to 4 hits (3 bounces). Range: 500. Mana cost: 100. Cooldown: 15sKOBOLD FOREMANAttack damage increased from 14-15 to 19-21Armor increased by 1Gold bounty rescaled from 20-25 to 21-23XP bounty increased from 28 to 30Base attack time increased from 1.35 to 2.0Base attack speed increased from 100 to 200Turn rate improved from 0.5 to 0.9KOBOLD SOLDIERDamage increased from 14-15 to 17-18Gold bounty rescaled from 14-18 to 14-16Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 200Turn rate improved from 0.5 to 0.9New Passive Ability: Steal Weapon. Every third attack Kobold Soldier will disarm its target for 3 seconds. Attack Counter does not increase while ability is on Cooldown. Cooldown: 9sModel size increased by 10%KOBOLDMovement speed increased from 270 to 290Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 200Gold bounty reduced from 6-8 to 5-7Bounty XP reduced from 17 to 14Turn rate improved from 0.5 to 0.9New Passive Ability: Prospecting Aura. Allied heroes within a 1200 radius gain 20 gold per minuteHILL TROLL BERSERKERNow has the Piercing abilityBase attack time increased from 1.6 to 2.0Base attack speed improved from 100 to 125Gold bounty reduced from 20-23 to 19-21Turn rate improved from 0.5 to 0.9New Passive Ability: Break. Whenever Hill Troll Berserker attacks a unit it applies break to it for 3 seconds. Cooldown: 10sHILL TROLL PRIESTNow has the Piercing abilityBase attack speed improved from 100 to 125Base attack time increased from 1.8 to 2.0Gold bounty increased from 19-22 to 20-22XP bounty increased from 26 to 28Turn rate improved from 0.5 to 0.9No longer has Mana AuraNew Passive Ability: Heal Amplification Aura. Grants 15% heal amplification to all allies within 1200 rangeHeal mana cost increased from 5 to 60Heal cooldown increased from 0.5 to 10Heal health restored increased from 15 to 100VHOUL ASSASSINNow has the Piercing abilityHealth increased from 370 to 400Damage reduced from 30-36 to 30-32Base attack time increased from 1.6 to 2.0Base attack speed improved from 100 to 125Gold bounty reduced from 19-22 to 18-20XP bounty increased from 28 to 30Turn rate increased from 0.5 to 0.9Envenomed Weapon No longer deals 2 damage per secondEnvenomed Weapon duration decreased from 20 to 10Envenomed Weapon hero duration decreased from 10 to 2Envenomed Weapon now reduces health regen by 75%GHOSTNow has the Piercing abilityArmor increased by 1Base attack time increased from 1.2 to 2.0Base attack speed improved from 100 to 165Gold bounty rescaled from 28-34 to 25-27XP bounty reduced from 44 to 42Turn rate improved from 0.5 to 0.9FELL SPIRITBase attack time increased from 1.5 to 2Base attack speed improved from 100 to 135Gold bounty increased from 17-20 to 14-15XP bounty decreased from 28 to 26Turn rate improved from 0.5 to 0.9Now has 200 manaNew Ability: Vex. Silences a unit for 3 seconds. Mana cost: 75. Range: 600. Cooldown 15sHARPY SCOUTNow has the Piercing abilityDamage reduced from 28-37 to 28-34Base attack time increased from 1.6 to 2.0Base attack speed improved from 100 to 125Gold bounty reduced from 21-24 to 16-18XP bounty reduced from 28 to 26Turn rate improved from 0.5 to 0.9Now has 200 manaNew Ability: Take Off. Can be toggled to gain flying movement and lose 50% movement speed. Harpy Scout is disarmed while flying. Costs 2.5% max mana per second. Initial Mana cost: 20HARPY STORMCRAFTERNow has the Piercing abilityDamage reduced from 30-37 to 30-36Health reduced from 550 to 500Base attack time increased from 1.6 to 2.0Base attack speed improved from 100 to 125Gold bounty reduced from 29-33 to 27-29XP bounty reduced from 44 to 42Turn rate improved from 0.5 to 0.9Will now cast Chain Lightning against low health unitsMUD GOLEMDamage reduced from 29-33 to 24-26Health reduced from 800 to 750Magic resistance decreased from 50% to 30%Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150Gold bounty reduced from 24-27 to 24-26XP bounty reduced from 44 to 42Turn rate improved from 0.5 to 0.9Hurl Rock now deals double damage to creepsNow will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won’t chain cast their rocks.SHARD GOLEMDamage increased from 9-10 to 10-14Health increased from 240 to 250Magic resistance decreased from 50% to 30%Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150Gold bounty reduced from 8-13 to 8-12XP bounty increased from 17 to 18Hurl Rock now deals double damage to creepsNow will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won’t chain cast their rocks.OGRE BRUISERDamage decreased from 24-27 to 22-24Health decreased from 850 to 800Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150Gold bounty rescaled from 18-38 to 24-28XP bounty increased from 31 to 32Turn rate improved from 0.5 to 0.9New Ability: Ogre Smash!. Ogre slowly charges a big attack for 2.8s, stunning for 3 seconds and dealing 200 + 8% of target Current HP as damage to all units in a 200 radius in front of him. Cooldown: 12s. No mana costNow will occasionally cast Ogre Smash in their camps. Multiple Ogres won’t chain cast their stun.OGRE FROSTMAGEDamage decreased from 24-27 to 18-20Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150Gold bounty rescaled from 28-36 to 30-34XP bounty increased from 47 to 48Turn rate improved from 0.5 to 0.9SATYR BANISHERDamage increased from 7-10 to 10-12Turn rate improved from 0.5 to 0.9XP bounty decreased from 31 to 24Gold bounty increased from 12-14 to 14-16Base attack time increased from 1.7 to 2.0Base attack speed improved from 100 to 125Can now cast Purge in his camp after 5 seconds of attacking a heroSATYR MINDSTEALERDamage decreased from 24-27 to 21-23Armor increased by 1Turn rate improved from 0.5 to 0.9XP bounty decreased from 47 to 46Base attack time increased from 1.7 to 2.0Base attack speed improved from 100 to 125Now has the Mana Aura ability, providing 2.5 Mana Regen per second in a 1200 AoEALPHA WOLFTurn rate improved from 0.5 to 0.9Gold bounty increased from 30-36 to 34-36XP bounty decreased from 66 to 60Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150GIANT WOLFDamage reduced from 29-33 to 15-17Turn rate improved from 0.5 to 0.9Gold bounty increased from 18-21 to 20-24XP bounty decreased from 47 to 40Base attack time increased from 1.45 to 2.0Base attack speed improved from 100 to 125Now has 200 manaNew Ability: Intimidate. Reduces the total attack damage of all enemies within 300 radius by 50% for 4 seconds. Mana cost: 50. Cooldown: 16sNow casts Intimidate on nearby enemies when on low health in his campCENTAUR COURSERDamage reduced from 18-21 to 18-20Turn rate improved from 0.5 to 0.9Attack point reduced from 0.5 to 0.3Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150XP bounty increased from 31 to 32Gold bounty increased from 16-19 to 18-20Cloak Aura Magic Resistance Heroes increased from 10% to 15%Cloak Aura Magic Resistance Creeps increased from 20% to 30%CENTAUR CONQUERORTurn rate improved from 0.5 to 0.9Base attack time increased from 1.5 to 2.0Base attack speed improved from 100 to 135Gold bounty increased from 53-62 to 56-62SATYR TORMENTERArmor increased by 2Gold bounty increased from 62-73 to 62-68Turn rate improved from 0.5 to 0.9Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150HELLBEAR SMASHERTurn rate improved from 0.5 to 0.9Base attack time increased from 1.55 to 2.0Base attack speed improved from 100 to 135Gold bounty rescaled from 61-79 to 64-68No longer has Swiftness AuraNew Passive Ability: Death Throe: Power. When Hellbear Smasher dies, all allies within 700 range gain +50% base attack damage for 5 secondsHELLBEARTurn rate improved from 0.5 to 0.9Gold bounty increased from 36-44 to 32-40Base attack time increased from 1.5 to 2.0Base attack speed improved from 100 to 135No longer has Cloak AuraNow has Swiftness AuraNew Passive Ability: Death Throe: Rush. When Hellbear dies, all allies within 700 range gain +100 attack speed for 5 secondsWILDWINGDamage reduced from 20-25 to 18-20Turn rate improved from 0.5 to 0.9Gold bounty increased from 12-16 to 18-20XP bounty increased from 19 to 26Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150Now has 200 manaNow has the Tornado abilityTornado channeling time reduced from 40s to 15sTornado mana cost reduced from 200 to 100Tornado cooldown reduced from 70 to 40Tornado now lasts for 5 seconds after channel is interruptedWhenever a Wildwing Ripper dies to a hero in his camp, there’s a 33% chance that nearby Wildwings will cast tornado on the attackerWILDWING RIPPERTurn rate improved from 0.5 to 0.9Gold bounty increased from 54-70 to 60-66Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150No longer has TornadoNew Active Ability: Hurricane. Vector targeted. Target a unit and a direction. The unit will be pulled 400 units in that direction over 0.5s. Range: 400. Mana cost: 100. Cooldown: 30sOnly being attacked, will cast Hurricane to heroes chasing other heroes in the vicinity pushing them in the opposite direction.DARK TROLL SUMMONERArmor increased by 3Turn rate improved from 0.5 to 0.9Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150Gold bounty decreased from 43-50 to 42-48Raise Dead no longer needs nearby corpsesRaise Dead skeletons summoned increased from 2 to 3No longer has Ensnare as an abilityMax mana reduced from 550 to 250SKELETON WARRIORAttack reduced from 24-25 to 11-13Turn rate improved from 0.5 to 0.9Gold bounty decreased from 6-12 to 4-6XP bounty decreased from 12 to 4New Passive Ability: Rally. Skeleton’s allies within 1200 range gain 3 bonus attack damage. This Aura stacksHILL TROLLNow has the Piercing abilityTurn rate improved from 0.5 to 0.9Gold bounty decreased from 21-26 to 20-24XP bounty decreased from 47 to 42Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150Now has Ensnare as an abilityMax mana increased from 0 to 200Will sometimes cast Ensnare to targets attacking itANCIENT BLACK DRAGONTurn rate improved from 0.5 to 0.9Attack point improved from 0.94 to 0.5Backswing improved from 0.56 to 0.5Damage rescaled from 48-81 to 62-68Gold bounty decreased from 108-137 to 78-82Magic resistance reduced from 50% to 30%Base attack time increased from 1.5 to 2.0Base attack speed improved from 100 to 135ANCIENT BLACK DRAKEDamage reduced from 34-45 to 20-22Armor increased by 2Attack point improved from 0.94 to 0.5Backswing improved from 0.56 to 0.5Magic resistance increased from 0% to 25%Turn rate improved from 0.5 to 0.9Base attack time increased from 1.8 to 2.0Base attack speed improved from 100 to 120XP bounty increased from 50 to 95Gold bounty increased from 26-33 to 39-45New Passive Ability: Magic Amplification Aura. Increases spell damage received by enemy units within 1200 units by 5%ANCIENT GRANITE GOLEMMagic resistance decreased from 50% to 30%Gold bounty decreased from 78-88 to 78-82Health decreased from 1700 to 1500Damage rescaled from 77-87 to 80-84Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150ANCIENT ROCK GOLEMAttack damage reduced from 29-33 to 22-24Magic resistance decreased from 50% to 30%Base attack time increased from 1.35 to 2.0Base attack speed improved from 100 to 150New Passive Ability: Weakness Aura. Reduces the armor of enemy units within 1200 units by 2ANCIENT THUNDERHIDETurn rate improved from 0.5 to 0.9Base attack time increased from 1.8 to 2.0Base attack speed improved from 100 to 120Magic resistance decreased from 50% to 30%Health increased from 1400 to 1700Attack point improved from 0.5 to 0.3Backswing improved from 0.5 to 0.3Gold bounty increased from 64-71 to 78-82ANCIENT RUMBLEHIDEAttack damage reduced from 41-48 to 32-34Turn rate improved from 0.5 to 0.9Health increased from 800 to 850Magic resistance decreased from 50% to 30%Attack point improved from 0.5 to 0.3Backswing improved from 0.5 to 0.3Gold bounty reduced from 44-51 to 39-45Base attack time increased from 1.8 to 2.0Base attack speed improved from 100 to 120

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